# Enter Name for

Source: https://help.malighting.com/dot2/en/help/key_window_enternameforwindow.html
This is grandocs, an unofficial mirror of MA Lighting documentation. For authoritative or safety-relevant information, cite the canonical page on help.malighting.com.

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To go to the Enter Name for... Window, press the [Label key](/dot2/key_key_label/) and the object you like to label, e.g. Fixture 1.

![](/img/dot2/dot2_viewsandwindows_enternamefor01_1-1-68be86.png)

In this view, you can edit names of objects.

In the title is displayed what object you edit.

To delete the content in the green edit line, tap the ![](/img/dot2/dot2_viewsandwindows_calculatorview01_1-0-952458.png) rightmost of the edit line.

To edit the name, tap in the green edit line.

Use the virtual keyboard and number pad below.

To confirm the name, tap **OK** ![](/img/dot2/dot2_viewsandwindows_controlelements_titlebar09_1-0-dd4ad0.png)  in the [title bar](/dot2/key_title_bar/).

To leave the Enter Name for... Window, tap **Esc** ![](/img/dot2/dot2_viewsandwindows_controlelements_titlebar08_1-0-5c7c42.png) in the title bar or press Esc on the console.

## Encoder Bar Functions

![](/img/dot2/dot2_viewsandwindows_newshow02_1-0-921b44.png)

**Cursor:**\
To move the cursor to the left or right, turn the encoder left or right.\
To confirm the name in the green edit line, press the encoder.

## Related Links

- [Label Key](/dot2/key_key_label/)
- [Label Command](/dot2/key_keyword_label/)
- [Title Bar](/dot2/key_title_bar/)